Wisely deciding to be prepared for the next floor, the party decided to use the mysterious green tokens teleport back to splinterden and rest in the modest bedding and good defenses. Fortunately, nothing accosted them and they were able to teleport back down to level 7 in the morning to tackle level 8.
Curiously, the party was greeted by a golden serpent idol on a pedestal. Avarita was the first to enter the room and immediately found herself subjected to a suggestion spell. Wisely retreating from the room, the inform the party of the danger. Trying to figure out how to deactivate the trap, they unfortunately lost one of Dr. Remnus’ skeletons. Eventually though, they manage to get Chaaz to reach forward and smash the idol that was casting the spell.
Thus deactivated, the party was left to question the mysterious room. It was trapped, CLEARLY something was here, and yet there was a stairwell that seemed to lead to the next level. After much debate, Avarita finally bit the bullet and searched the murky water next to the pedestal to find the seam of a hidden door deep within the water. Though it wasn’t easy, she was able to disable the opening mechanism and reveal an underwater passage leading into warm water and a strange magical shimmer. Having an academic knowledge of arcana, Remnus swam down to find the shimmer being an arcane mark with the letters “TWSK”. Could this have been left by the wizard Tiawask to mark the passage? Hard to say. Regardless, while holding his breath he managed to overheard some serpentfolk above talking about how the trap was activated.
Dropping all pretense of just wanting to peacefully explore further downward, the party decided to burst open the wall with stone shape and they found themselves face to face with three serpentfolk. The fight was quick and brutal and the party only took a minor scratch and utterly destroyed the serpentfolk inside. Brimming with confidence, the party went forward and found a magically trapped door. Avarita was quick to try and disarm it, which she managed to do with only one activation. Unfortunately, the trapped door was hiding yet another high priest (at least we think). Unfortunately, he flung a fire ball at the party.
Should be a fun way to start the next session.